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Mikunics

#6,130 in the world · #49 in Philippines · in the top 17% nationally. 11 official events, 26 matches won and 15 lost.

  • 1641±52Rating · margin ±52
  • 1523Average field · 23 entr.
  • 17%vs top 5% (1–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 12 players entered.
  • Made top 8 8 times in 11 tournaments: 73% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,647 points.
  • The toughest field they have faced averaged 1,586 points, across 43 entrants.
  • They are 46 points away from the top 25: Philippines.

How the rating moved

Between 1,502 and 1,641, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I San Juan 43 1586 5–2–1 +45
21/08/26 Vendetta : Summoner Skirmish 1 Quezon City 41 1577 13° 4–2 +27
19/08/26 Casual 1v1 Event Mandaluyong City 18 1486 3–1 +21
16/08/26 Shuffle Hobbies - Nexus Night Ayala Malls the 30th 24 1514 16° 1–2 -15
13/08/26 Thursday Evening Nexus Nights - 1v1 San Juan City 12 1516 3–0 +32
11/08/26 Tuesday Evening Nexus Night - 1v1 Mandaluyong City 17 1542 1–0–2 +19
10/08/26 NEXUS NIGHT MONDAY Taguig 16 1486 2–2 +1
09/08/26 SH - Weekly Nexus Nights Ayala Malls the 30th 13 1480 11° 1–2 -31
06/08/26 Thursday Evening Nexus Nights - 1v1 San Juan City 12 3–1 +40
04/08/26 Tuesday Evening Nexus Nights - 1v1 Mandaluyong City 12 1–2–1 -19
01/08/26 UNBOX Vendetta Launch Saturday Pod 2 San Juan 16 2–1 +21

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 58%
  • Under 16 4 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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