MilleXIV
#40,465 in the world · #14,945 in United States · in the top 86% nationally. 4 official events, 4 matches won and 9 lost.
- 1416±91Rating · margin ±91
- 1504Average field · 31 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,538 points.
- The toughest field they have faced averaged 1,551 points, across 75 entrants.
How the rating moved
Between 1,416 and 1,478, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/08/26 | Gamers-Corps Saturday Nexus Night Ellicott City | 12 | 1444 | 9° | 1–2 | -9 |
| 21/03/26 | Summoner Skirmish - March at Games and Stuff Glen Burnie | 12 | 1492 | 11° | 0–3 | -53 |
| 07/02/26 | Riftbound - Spiritforged Pre-Rift Event Baltimore | 75 | 1551 | 30° | 1–1–2 | +16 |
| 20/12/25 | Skirmish - December at Games and Stuff Glen Burnie | 23 | 1530 | 12° | 2–3 | -38 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 33%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ravenwings US 1745 0–1
- MementoMori US 1561 0–1
- Choff US 1532 0–1
- ミナペン US 1530 1–0
- GivvyG US 1528 0–1
- Snail Grease US 1520 0–1
- VoltageChaos US 1506 1–0
- SHAP3R US 1493 1–0
- audrentis US 1479 0–1
- maggiee US 1476 0–1
- Bokz US 1472 0–1
- NiteShade US 1449 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →