MiniNinja
#39,833 in the world · #2,255 in Australia · in the top 83% nationally. 7 official events, 7 matches won and 14 lost.
- 1421±80Rating · margin ±80
- 1531Average field · 246 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
- They are 125 points away from the top 1,000: Australia.
How the rating moved
Between 1,421 and 1,499, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 968° | 2–3 | -8 |
| 01/04/26 | Wednesday Evening Nexus Nights - 1v1 Tuggerah | 13 | 1512 | 10° | 1–2 | -1 |
| 18/03/26 | Wednesday Night Nexus @NJC Tuggerah | 13 | 1545 | 9° | 1–2 | +6 |
| 11/03/26 | Wednesday Night Nexus @NJC Tuggerah | 13 | 1519 | 9° | 0–2 | -39 |
| 04/03/26 | Wednesday Night Nexus @NJC Tuggerah | 15 | 1513 | 11° | 1–2 | -17 |
| 02/03/26 | Monday Night Nexus @ NJC Tuggerah | 16 | 1529 | 12° | 1–2 | -19 |
| 10/11/25 | Riftbound Release Event Tuggerah | 24 | — | 11° | 1–1–1 | -1 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 2 events 33%
- Under 16 4 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DV 恩师王子懿 AU 1680 0–1
- shadowya AU 1646 0–1
- RyZePeanutHead AU 1636 0–1
- Motionless AU 1619 0–2
- Battle Cattle AU 1617 0–1
- Rite AU 1616 0–1
- Astraleah AU 1559 0–1
- ShaiShai AU 1537 0–2
- SteeZyBdos AU 1517 1–0
- matgold99 AU 1499 0–1
- SpeedyAus AU 1498 0–1
- DeClover156 AU 1468 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →