← Australia

Rite

#8,534 in the world · #480 in Australia · in the top 18% nationally. 38 official events, 66 matches won and 45 lost.

  • 1616±33Rating · margin ±33
  • 1543Average field · 107 entr.
  • 50%vs top 5% (4–4)

What they have done so far

  • Has won 4 tournaments. The biggest one had 42 players entered.
  • Made top 8 18 times in 38 tournaments: 47% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,655 points.
  • The toughest field they have faced averaged 1,598 points, across 30 entrants.
  • They are 45 points away from the top 250: Australia.

How the rating moved

Between 1,478 and 1,647, across 38 events with history.

Last 38 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 29 1535 28° 0–2 -31
21/08/26 Good Games Top Ryde - Vendetta Summoner Skirmish I Top Ryde City 30 1598 4–1–1 +37
20/08/26 Thursday Nexus Nights Sydney 13 1494 2–1 0
18/08/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 23 1564 2–1 +5
11/08/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 29 1557 13° 2–1 +7
08/08/26 Saturday Afternoon Nexus Nights - 1v1 Sydney 34 1565 14° 2–1 +3
04/08/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 21 1519 2–1 +10
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1092° 0–3 -35
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 309° 2–2 -19
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 228° 3–2 +1
05/04/26 星期日 Afternoon Summoner Skirmish - April sydney 13 1546 3–1 +21
02/04/26 Thursday Nexus Nights Sydney 18 1486 3–0 +31
24/03/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 16 1556 2–1 +8
20/03/26 Saturday Morning Summoner Skirmish - March Tuggerah 14 1580 2–1–1 +15
17/03/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 21 1554 10° 1–1–1 -3
14/03/26 Riftbound - Constructed - Nexus Night @ Good Games Town Hall Sydney 17 1551 2–1 +14
14/03/26 Riftbound TCG - Summoner Skirmish [Constructed] Sydney 23 1584 23° 0–5 -64
10/03/26 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 27 1541 17° 1–1 -5
08/03/26 星期日 Afternoon Summoner Skirmish - March sydney 13 1514 4–0 +36
02/03/26 Monday Nexus Nights - 1v1 sydney 14 1486 13° 0–2 -29
28/02/26 Riftbound - Constructed - Nexus Night @ Good Games Town Hall Sydney 21 1543 12° 1–2 -25
21/02/26 Riftbound - Standard - Nexus Night @ Good Games Town Hall Sydney 16 1547 2–1 +1
14/02/26 Saturday Nexus Nights - 1v1 @ Good Games Town Hall Sydney 14 1558 2–0–1 +12
07/02/26 Sunday Morning Spiritforged Pre-Rift Event Tuggerah 30 1510 3–0 +36
06/02/26 Riftbound - Sealed - Pre-Rift Sydney 42 1527 3–0–1 +32
07/12/25 Afternoon Summoner Skirmish - December sydney 26 1571 10° 2–1 +20
05/12/25 Saturday Morning Summoner Skirmish - December Unit 7/1 Reliance Dr 23 1530 3–1 +22
02/12/25 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 30 1543 17° 1–2 -8
29/11/25 Riftbound - Constructed - Nexus Night @ Town Hall Sydney 25 1501 21° 0–2–1 -30
25/11/25 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 39 1542 21° 1–2 -20
24/11/25 Monday Evening Nexus Night sydney 16 1580 3–0 +68
17/11/25 Monday Evening Nexus Night sydney 16 1533 11° 1–2 -24
15/11/25 Riftbound - Constructed - Nexus Night @ Town Hall Sydney 38 1522 31° 0–1–1 -26
12/11/25 Wednesday Evening Nexus Night 52 Burwood Rd 18 2–1–1 +3
11/11/25 Riftbound TCG - Weekly Nexus Night [Constructed] Sydney 32 12° 2–1 +12
10/11/25 Riftbound Release Event Tuggerah 24 3–0 +63
08/11/25 Riftbound Nexus Night 4:00 Pm @TownHall Sydney 15 13° 0–1 -22
08/11/25 Riftbound - Release Event [Sealed] Sydney 38 28° 0–0–1 0

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 3 events 42%
  • 16 to 99 28 events 55%
  • Under 16 7 events 62%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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