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Mizzie

#14,967 in the world · #563 in United Kingdom · in the top 31% nationally. 5 official events, 11 matches won and 7 lost.

  • 1567±88Rating · margin ±88
  • 1543Average field · 23 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 22 players entered.
  • Made top 8 3 times in 5 tournaments: 60% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,593 points, reached in January 2026: today they sit 26 points below it.
  • The toughest field they have faced averaged 1,573 points, across 30 entrants.
  • They are 11 points away from the top 500: United Kingdom.

How the rating moved

Between 1,502 and 1,593, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
18/01/26 Sunday Evening Summoner Skirmish - January M1 1EL 30 1573 25° 1–2 -26
04/01/26 Something Silly Sunday Morning Nexus Nights - 1v1 M1 1EL 25 1538 3–1 +29
14/12/25 Sunday Afternoon Nexus Nights - 1v1 M1 1EL 22 1518 2–0–2 +26
13/12/25 Saturday Morning Summoner Skirmish - December Stockport SK1 1XJ 16 1541 3–2 +36
07/12/25 Fan Boy 3 Sunday Afternoon Nexus Nights - 1v1 M1 1EL 24 13° 2–2 +2

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 55%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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