MLV
#47,501 in the world · #4,174 in Italy · in the top 100% nationally. 14 official events, 1 matches won and 34 lost.
- 1218±63Rating · margin ±63
- 1507Average field · 11 entr.
- 0%vs top 5% (0–6)
What they have done so far
- Made top 8 5 times in 14 tournaments: 36% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,574 points, across 10 entrants.
How the rating moved
Between 1,218 and 1,440, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/04/26 | AZ CARD & GAMES Nexus Night 1v1 - April 17, 2026 Sesto Fiorentino | 10 | 1500 | 10° | 0–2–1 | 0 |
| 10/04/26 | AZ CARD & GAMES Nexus Night 1v1 - April 10, 2026 Sesto Fiorentino | 8 | 1475 | 8° | 0–3 | -16 |
| 27/03/26 | AZ CARD & GAMES Nexus Night 1v1 - March 27, 2026 Sesto Fiorentino | 10 | 1478 | 10° | 0–3 | -21 |
| 20/03/26 | AZ CARD & GAMES Nexus Night 1v1 - March 20, 2026 Sesto Fiorentino | 7 | 1465 | 6° | 0–2 | -16 |
| 27/02/26 | AZ CARD & GAMES Nexus Night 1v1 - February 27, 2026 Sesto Fiorentino | 13 | 1522 | 13° | 0–2–1 | -4 |
| 20/02/26 | AZ CARD & GAMES Nexus Night 1v1 - February 20, 2026 Sesto Fiorentino | 8 | 1543 | 8° | 0–3 | -19 |
| 07/02/26 | sabato Afternoon Spiritforged Pre-Rift Event Prato | 6 | 1488 | 6° | 0–3 | -22 |
| 30/01/26 | AZ CARD & GAMES Nexus Nights - 1v1 30 Gennaio Sesto Fiorentino | 10 | 1503 | 10° | 0–2–1 | -12 |
| 23/01/26 | 23 Gennaio Nexus Nights - 1v1 Sesto Fiorentino | 15 | 1522 | 14° | 0–2 | -17 |
| 16/01/26 | AZ Card & Games - Local RIFTBOUND 16 gennaio Sesto Fiorentino | 13 | 1490 | 11° | 0–2–1 | -31 |
| 05/12/25 | AZ CARD & GAMES Nexus Nights - Venerdì 5 Dicembre Sesto Fiorentino | 17 | 1521 | 14° | 0–2 | -29 |
| 28/11/25 | AZ CARD & GAMES Nexus Nights - Venerdì 28 Novembre Sesto Fiorentino | 10 | 1574 | 8° | 1–2–1 | +4 |
| 14/11/25 | Venerdì Nexus AZ Card & Games Sesto Fiorentino | 12 | — | 12° | 0–3–1 | -39 |
| 07/11/25 | Maze Riftbound Release Event Prato | 25 | — | 24° | 0–3 | -60 |
Form and consistency
On a 31-loss streak.
- 16 to 99 2 events 0%
- Under 16 12 events 3%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FedeV IT 1854 0–1
- wazerwaffle0 IT 1756 0–3
- Kaselli IT 1730 0–2
- BiscottoCosmico IT 1650 0–1
- DannyKrueger01 IT 1647 0–1
- Darius IT 1642 0–4
- ImpiegatoMale IT 1632 0–1
- Aprosdoketon IT 1609 0–1
- Citrus094 IT 1569 0–1
- samir96 IT 1562 0–2
- Y4R1THECONVINTO IT 1542 0–2
- LastOrder90 IT 1492 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →