← United States

mochi

#30,637 in the world · #11,303 in United States · in the top 65% nationally. 6 official events, 7 matches won and 10 lost.

  • 1479±90Rating · margin ±90
  • 1550Average field · 22 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,538 points.
  • The toughest field they have faced averaged 1,585 points, across 23 entrants.
  • They are 98 points away from the top 5,000: United States.

How the rating moved

Between 1,473 and 1,523, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Rochester 25 1569 18° 1–2 -5
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Rochester 23 1585 13° 1–2 +11
10/02/26 GLG | Spiritforged Pre-Rift Event Rochester 16 1533 11° 1–2 -28
06/02/26 Riftbound Spiritforged Pre-Rift Event Rochester 31 1534 17° 1–2 -22
04/01/26 WTH Sunday at 2PM Nexus Nights - 1v1 Rochester 17 1531 2–1 +23
01/11/25 Riftbound Release Party Sealed Deck Tournament Rochester 64 30° 1–1–1 0

Form and consistency

On a 2-loss streak.

  • 16 to 99 6 events 39%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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