Mochigo
#38,924 in the world · #14,415 in United States · in the top 83% nationally. 4 official events, 4 matches won and 8 lost.
- 1428±93Rating · margin ±93
- 1556Average field · 34 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their all-time peak is 1,527 points.
- The toughest field they have faced averaged 1,571 points, across 50 entrants.
How the rating moved
Between 1,428 and 1,524, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/02/26 | Collectors Lounge Monday Evening Spiritforged Pre-Rift Event Cypress | 50 | 1571 | 40° | 0–1–1 | -7 |
| 03/01/26 | Collectors Lounge Friday Evening Nexus Nights - 1v1 Cypress | 25 | 1550 | 21° | 0–4–1 | -89 |
| 04/11/25 | Collectors Lounge Monday Evening Nexus Night Cypress | 27 | 1548 | 9° | 2–1–2 | +24 |
| 01/11/25 | Riftbound Collectors Lounge Friday Evening Release Event Cypress | 25 | — | 16° | 2–2–1 | 0 |
Form and consistency
On a 8-loss streak.
- 16 to 99 4 events 24%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- iimthomas US 1709 1–0
- Dethwish US 1677 0–1
- BandidoOrdenanzo US 1670 0–1
- LiY US 1669 0–1
- NestirayXD US 1664 1–0
- 10DonOnLead US 1641 0–1
- Pikapoo US 1532 0–1
- Scoope US 1523 0–1
- kittenwhiskers90 US 1520 0–1
- Dawn US 1507 0–1
- Cling Clang US 1481 1–0
- Nice US 1478 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →