montaLeo1107
#34,562 in the world · #2,799 in Italy · in the top 67% nationally. 6 official events, 6 matches won and 12 lost.
- 1456±78Rating · margin ±78
- 1546Average field · 10 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,593 points, across 16 entrants.
- They are 21 points away from the top 2,500: Italy.
How the rating moved
Between 1,441 and 1,477, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Draw4 Riftbound Local Constructed - Monday Night Roma | 14 | 1571 | 12° | 1–3 | -16 |
| 29/08/26 | Draw4 Riftbound Local Constructed - Saturday Afternoon Roma | 6 | 1549 | 5° | 1–2 | -3 |
| 28/08/26 | Draw4 Riftbound Local Constructed - Friday Afternoon Roma | 9 | 1503 | 5° | 1–1–1 | -2 |
| 24/08/26 | Draw 4 Riftbound Local Constructed - Monday Night Roma | 8 | 1549 | 5° | 1–1–1 | +13 |
| 21/08/26 | Draw4 Riftbound Local Constructed - Friday afternoon Roma | 6 | 1508 | 3° | 2–1 | +23 |
| 08/08/26 | Saturday Afternoon Riftbound Open Play Roma | 16 | 1593 | 16° | 0–4 | -59 |
Form and consistency
On a 2-loss streak.
- 16 to 99 1 events 0%
- Under 16 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TheDon94 IT 1838 0–1
- Kepain IT 1717 0–2
- ZeroKurayami IT 1638 0–1
- drakonis IT 1624 0–1
- OverPenguin IT 1587 1–0
- baronerosso IT 1532 1–1
- Deduesanti IT 1521 0–1
- ilSerio IT 1504 0–1
- mmonta IT 1497 2–2
- Ierevan IT 1491 0–1
- mita93 IT 1460 1–0
- ErPantera95 IT 1454 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →