Howl
#5,611 in the world · #1,989 in United States · in the top 12% nationally. 43 official events, 68 matches won and 65 lost.
- 1647±30Rating · margin ±30
- 1530Average field · 74 entr.
- 10%vs top 5% (1–9)
What they have done so far
- Has won 3 tournaments. The biggest one had 29 players entered.
- Made top 8 21 times in 43 tournaments: 49% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their peak is 1,663 points, reached in August 2026: today they sit 16 points below it.
- The toughest field they have faced averaged 1,602 points, across 17 entrants.
- They are 43 points away from the top 1,000: United States.
How the rating moved
Between 1,378 and 1,663, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 19 | 1519 | 3° | 3–0 | +24 |
| 29/08/26 | Vendetta Summoner Skirmish I Virginia Beach | 24 | 1545 | 14° | 1–3 | -40 |
| 26/08/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 17 | 1602 | 1° | 3–0 | +32 |
| 12/08/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 30 | 1575 | 7° | 2–1 | +8 |
| 08/08/26 | NEXUS NIGHT Virginia Beach | 23 | 1540 | 8° | 2–1 | +1 |
| 05/08/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 26 | 1562 | 13° | 1–0 | +10 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 20 | 1522 | 7° | 2–1 | +2 |
| 29/03/26 | Sunday Afternoon Summoner Skirmish - March Portsmouth | 20 | 1545 | 6° | 3–2–1 | +11 |
| 25/03/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 27 | 1517 | 16° | 0–2 | -26 |
| 18/03/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 31 | 1523 | 11° | 2–1 | -6 |
| 12/03/26 | Thursday Evening Nexus Nights - 1v1 Virginia Beach | 13 | 1552 | 1° | 3–0 | +32 |
| 11/03/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 29 | 1491 | 1° | 3–0 | +36 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 33 | 1508 | 6° | 1–1 | -5 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 64° | 4–2 | +36 |
| 01/03/26 | Champion Deck Trial - RQ Las Vegas 6pm Saturday Las Vegas | 19 | 1475 | 2° | 3–0–1 | +40 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 842° | 2–3 | +3 |
| 26/02/26 | Thursday Evening Nexus Nights - 1v1 Virginia Beach | 22 | 1517 | 8° | 2–1 | +18 |
| 25/02/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 27 | 1493 | 9° | 2–1 | +17 |
| 24/02/26 | Monday Evening Nexus Nights - 1v1 Chesapeake | 19 | 1506 | 2° | 3–0 | +44 |
| 22/02/26 | Riftbound - Constructed | Tower of Games VB Virginia Beach | 18 | 1524 | 9° | 1–2 | -3 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 26 | 1505 | 21° | 0–3 | -27 |
| 21/02/26 | Saturday Afternoon Nexus Nights - 1v1 Virginia Beach | 28 | 1529 | 8° | 2–1 | +17 |
| 19/02/26 | Thursday Evening Nexus Nights - 1v1 Virginia Beach | 21 | 1503 | 15° | 0–3 | -28 |
| 18/02/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 41 | 1528 | 3° | 3–0 | +45 |
| 17/02/26 | Monday Evening Nexus Nights - 1v1 Chesapeake | 15 | 1547 | 6° | 2–1 | +28 |
| 12/02/26 | Thursday Evening Nexus Nights - 1v1 Virginia Beach | 14 | 1513 | 13° | 0–3 | -31 |
| 08/02/26 | Spiritforged Pre-Rift Event | Tower of Games VB Virginia Beach | 34 | 1540 | 22° | 1–2 | -3 |
| 08/02/26 | Spiritforged Pre-Rift Event Virginia Beach | 20 | 1514 | 20° | 0–2–1 | -15 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Virginia Beach | 13 | 1475 | 11° | 0–2–1 | -16 |
| 07/02/26 | Spiritforged Pre-Rift Event Virginia Beach | 33 | 1522 | 20° | 1–2 | -9 |
| 17/01/26 | Summoner Skirmish - January Virginia Beach | 27 | 1536 | 24° | 0–3 | -22 |
| 21/12/25 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 19 | 1528 | 4° | 2–1 | +21 |
| 17/12/25 | Wednesday Evening Nexus Nights - 1v1 - Atlantis Norfolk Norfolk | 19 | 1504 | 5° | 2–1 | +23 |
| 07/12/25 | Sunday Afternoon Summoner Skirmish - December Portsmouth | 39 | 1542 | 21° | 1–4 | -34 |
| 06/12/25 | Saturday Summoner Skirmish - December Chesapeake | 27 | 1562 | 14° | 1–3 | -16 |
| 03/12/25 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 21 | 1531 | 17° | 1–2 | -6 |
| 30/11/25 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 22 | 1515 | 4° | 2–1 | +32 |
| 29/11/25 | Saturday Evening Summoner Skirmish - December Hampton | 18 | 1590 | 5° | 1–2 | -2 |
| 22/11/25 | Nexus Night Virginia Beach | 36 | 1517 | 31° | 0–1 | -13 |
| 20/11/25 | Thursday Evening Nexus Nights - 1v1 Virginia Beach | 14 | 1548 | 12° | 1–3 | -37 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 2 events 55%
- 16 to 99 36 events 51%
- Under 16 5 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- VinzHS FR 1843 0–1
- DeadlyFX US 1837 0–2
- FlexQ Zac Plott US 1801 0–2
- Vinnie US 1759 0–1
- Q48 US 1734 1–2
- bfallen23 US 1706 0–1
- Xmorta US 1699 0–3
- HandsOffMyKimchi US 1689 1–4
- FlexQ Louie Alta US 1686 0–2
- WeebPrincess US 1686 0–2
- Big Poro US 1685 0–1
- Bobdole757 US 1678 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →