Moving Object 1
#9,221 in the world · #513 in Australia · in the top 19% nationally. 6 official events, 14 matches won and 6 lost.
- 1610±76Rating · margin ±76
- 1494Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 2 tournaments. The biggest one had 21 players entered.
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,643 points.
- The toughest field they have faced averaged 1,596 points, across 28 entrants.
- They are 3 points away from the top 500: Australia.
How the rating moved
Between 1,455 and 1,632, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 17 | 1467 | 3° | 2–0–1 | +14 |
| 26/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 22 | 1487 | 14° | 1–2 | -36 |
| 19/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 21 | 1462 | 1° | 4–0 | +58 |
| 12/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 18 | 1459 | 1° | 4–0 | +72 |
| 05/08/26 | TCC Nexus Nights - 1v1 BO1 Mortdale | 16 | — | 2° | 3–1 | +47 |
| 03/08/26 | Riftbound Nexus Nights Ashfield | 28 | 1596 | 27° | 0–3 | -45 |
Form and consistency
On a 2-win streak.
- 16 to 99 6 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →