MrPle0niX
#10,316 in the world · #79 in Greece · in the top 24% nationally. 20 official events, 42 matches won and 41 lost.
- 1601±38Rating · margin ±38
- 1520Average field · 20 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Made top 8 10 times in 20 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,565 points, across 22 entrants.
- They are 37 points away from the top 50: Greece.
How the rating moved
Between 1,375 and 1,601, across 20 events with history.
Last 20 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Thursday Evening Nexus Nights - 1v1 (Copy) (Copy) (Copy) Likourgou 70 | 23 | 1517 | 2° | 4–0 | +43 |
| 25/08/26 | Athens Collectibles Tuesday Evening Nexus Nights - 1v1 Athens | 28 | 1551 | 5° | 4–1 | +41 |
| 18/08/26 | Athens Collectibles Tuesday Morning Nexus Nights - 1v1 Athens | 23 | 1521 | 12° | 2–3 | -9 |
| 16/08/26 | Gamescape Nexus Night I. Metaxa 10 | 33 | 1533 | 19° | 2–3 | -19 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 (Copy) (Copy) (Copy) Likourgou 70 | 19 | 1508 | 6° | 2–1–1 | +12 |
| 11/08/26 | Gamescape Nexus Night I. Metaxa 10 | 14 | 1545 | 7° | 2–2 | 0 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 (Copy) (Copy) (Copy) Likourgou 70 | 19 | 1530 | 7° | 2–1–1 | +14 |
| 04/08/26 | Athens Collectibles Tuesday Evening Nexus Nights - 1v1 Athens | 22 | 1502 | 5° | 3–1–1 | +27 |
| 02/08/26 | Athens Collectibles Sunday Afternoon Nexus Nights - 1v1 Athens | 18 | 1536 | 10° | 2–2–1 | +17 |
| 01/08/26 | Gamescape Nexus Night I. Metaxa 10 | 18 | 1487 | 11° | 2–3 | -9 |
| 28/03/26 | Gamescape Skirmish March I. Metaxa 10 | 13 | 1554 | 6° | 2–2 | +22 |
| 24/03/26 | Gamescape Nexus Night I. Metaxa 10 | 17 | 1484 | 4° | 3–1 | +28 |
| 07/03/26 | Athens Collectibles Summoner Skirmish - March Athens | 22 | 1565 | 18° | 1–4 | -23 |
| 03/03/26 | Gamescape Nexus Night I. Metaxa 10 | 22 | 1531 | 4° | 4–1 | +46 |
| 28/02/26 | Gamescape Nexus Night I. Metaxa 10 | 18 | 1488 | 10° | 1–2 | -1 |
| 24/02/26 | Gamescape Nexus Night I. Metaxa 10 | 14 | 1451 | 8° | 2–2 | +3 |
| 22/02/26 | Athens Collectibles Sunday Afternoon Nexus Nights - 1v1 Athens | 18 | 1504 | 9° | 2–2 | +21 |
| 07/02/26 | Athens Collectibles Spiritforged Pre-Rift Event Athens | 21 | 1497 | 14° | 2–3–1 | +13 |
| 06/01/26 | Gamescape Nexus Night I. Metaxa 10 | 18 | 1561 | 17° | 0–4 | -59 |
| 30/12/25 | Gamescape Nexus Night I. Metaxa 10 | 27 | 1538 | 25° | 0–3 | -66 |
Form and consistency
On a 7-win streak.
- 16 to 99 17 events 47%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dlade GR 1784 1–1
- MarkhsiosP GR 1774 1–2
- JucyLucy GR 1745 0–1
- agetoki GR 1691 0–1
- GenoRift21 GR 1689 1–0
- evil buggy 33 GR 1687 1–2
- Harrier Du Bois GR 1685 0–3
- Madbutcher GR 1667 0–1
- Majin GR 1658 0–2
- ChiefSaropt GR 1656 0–2
- TempestPK GR 1651 0–1
- JohAnTheGrek GR 1650 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →