MST MadPug
#33,246 in the world · #2,684 in Italy · in the top 65% nationally. 4 official events, 5 matches won and 7 lost.
- 1464±94Rating · margin ±94
- 1532Average field · 21 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,533 points.
- The toughest field they have faced averaged 1,560 points, across 14 entrants.
How the rating moved
Between 1,464 and 1,531, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/11/25 | DEFCON 2.0 FRIDAY Nexus Night Castellanza | 14 | 1560 | 13° | 0–3–1 | -43 |
| 16/11/25 | WIN A BOX ABBIATEGRASSO | 24 | 1540 | 19° | 1–2–1 | -24 |
| 11/11/25 | martedì Night Nexus Night Tradate | 12 | 1506 | 5° | 2–1–1 | +15 |
| 07/11/25 | Night Riftbound Pre-Rift Event in DEFCON 2.0 Castellanza | 34 | 1522 | 11° | 2–1–3 | +16 |
Form and consistency
On a 5-loss streak.
- 16 to 99 2 events 30%
- Under 16 2 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MLGezus IT 1778 1–0
- kingtut IT 1735 0–2
- GrayFox11 IT 1681 0–1
- Borsa1994 IT 1678 0–1
- BiggestDennaz IT 1653 0–1
- RadioactivBonobo IT 1631 0–1
- Cerbiatto IT 1614 1–0
- FurryChicken IT 1570 0–2
- Gunclaver IT 1562 0–1
- Kain IT 1537 0–1
- Orik IT 1518 0–2
- Hc Rax IT 1488 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →