MtyAlley Angelo
#5,238 in the world · #44 in Philippines · in the top 15% nationally. 11 official events, 36 matches won and 20 lost.
- 1652±44Rating · margin ±44
- 1578Average field · 38 entr.
- 25%vs top 5% (2–6)
What they have done so far
- Has won 1 tournament. The biggest one had 22 players entered.
- Made top 8 6 times in 11 tournaments: 55% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,699 points.
- The toughest field they have faced averaged 1,636 points, across 31 entrants.
- They are 35 points away from the top 25: Philippines.
How the rating moved
Between 1,480 and 1,681, across 11 events with history.
Last 11 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Mighty Alley RQ Sendoff Nexus Night Manila | 22 | 1557 | 15° | 1–2 | -25 |
| 31/08/26 | Monday Vendetta Summoner Skirmish I Quezon City | 61 | 1557 | 7° | 4–2–1 | +13 |
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I San Juan | 43 | 1586 | 23° | 2–2–2 | -17 |
| 28/08/26 | RP RB SS1 Vendetta Pasig | 31 | 1636 | 6° | 2–1 | +6 |
| 27/08/26 | Thursday morning Vendetta Summoner Skirmish I Manila | 16 | 1596 | 2° | 4–2 | +9 |
| 26/08/26 | Wednesday Afternoon Vendetta Summoner Skirmish I Pasig | 29 | 1583 | 8° | 3–2 | +1 |
| 21/08/26 | Vendetta : Summoner Skirmish 1 Quezon City | 41 | 1577 | 11° | 4–2 | +1 |
| 20/08/26 | Thursday Evening Vendetta Summoner Skirmish I Marikina | 22 | 1570 | 1° | 4–0 | +39 |
| 18/08/26 | Akiba Vendetta Summoners Skirmish I Quezon City | 40 | 1587 | 3° | 5–2–1 | +68 |
| 15/08/26 | Riftbound Uppercut Muntinlupa | 71 | 1533 | 15° | 4–1–2 | +77 |
| 01/08/26 | Riftmasters Aug. 1 philippines | 128 | — | 73° | 3–4 | -20 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 43%
- 16 to 99 10 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AKB Bororo PH 1748 1–0
- AKB Shaun PH 1726 0–4
- VT poch PH 1722 0–1
- AKB Bloodtear PH 1719 0–1
- GGH Venturtles PH 1710 1–0
- JarbsX PH 1698 0–2
- MtyAlley Kuroji PH 1694 0–1
- SNDRSSY PH 1665 0–1
- MtyAlley Carlor PH 1646 1–1
- PAKA Relu PH 1644 1–0
- MtyAlley Taursis PH 1640 1–1
- Kurisu PH 1637 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →