Mudkip
#8,428 in the world · #3,048 in United States · in the top 18% nationally. 37 official events, 79 matches won and 58 lost.
- 1617±30Rating · margin ±30
- 1564Average field · 118 entr.
- 19%vs top 5% (5–21)
What they have done so far
- Has won 4 tournaments. The biggest one had 45 players entered.
- Made top 8 19 times in 37 tournaments: 51% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,665 points.
- The toughest field they have faced averaged 1,656 points, across 13 entrants.
- They are 14 points away from the top 2,500: United States.
How the rating moved
Between 1,470 and 1,657, across 37 events with history.
Last 37 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | The Dugout Sunday Morning GURANTEED ORIGINS Case Tourney Vendetta Skirmisher!!! Indianapolis | 32 | 1619 | 14° | 2–2–1 | -23 |
| 19/08/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 22 | 1582 | 13° | 1–2 | -17 |
| 17/08/26 | Nexus Night Monday Fishers | 13 | 1656 | 4° | 1–1 | 0 |
| 15/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 18 | 1604 | 2° | 3–1 | +29 |
| 11/08/26 | Tuesday Night Fight Club Carmel | 22 | 1604 | 5° | 3–1 | +19 |
| 08/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 24 | 1595 | 8° | 3–2 | +8 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Fishers | 16 | 1596 | 12° | 1–2 | -6 |
| 01/08/26 | The Dugout Saturday Afternoon Nexus Win a Box. Indianapolis | 14 | 1595 | 7° | 2–2 | -8 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 136° | 4–2 | +26 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 417° | 4–3 | +17 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 130° | 4–2 | +30 |
| 04/04/26 | Paradigm Games Summoner Skirmish - April Indianapolis | 16 | 1591 | 15° | 1–3 | -20 |
| 01/04/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 16 | 1557 | 15° | 0–3 | -52 |
| 20/03/26 | Friday Night - Nexus Night Indianapolis | 13 | 1533 | 3° | 1–1 | -1 |
| 18/03/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 15 | 1586 | 13° | 1–2 | -20 |
| 15/03/26 | The Dugout Sunday Afternoon Summoner Skirmish - March Indianapolis | 20 | 1603 | 12° | 2–3 | -19 |
| 05/03/26 | Thursday Evening Summoner Skirmish - March Indianapolis | 14 | 1542 | 2° | 3–0 | +16 |
| 04/03/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 22 | 1558 | 1° | 3–0 | +31 |
| 27/02/26 | Friday Night Nexus Nights - 1v1 Indianapolis | 16 | 1524 | 3° | 2–1 | +11 |
| 25/02/26 | Paradigm Games Nexus Night - 1v1 Indianapolis | 27 | 1570 | 21° | 1–2 | -16 |
| 21/02/26 | Saturday Afternoon Riftbound Nexus Event Indianapolis | 25 | 1530 | 4° | 2–1 | +3 |
| 20/02/26 | Friday Night Nexus Nights - 1v1 Indianapolis | 18 | 1556 | 2° | 3–0 | +31 |
| 18/02/26 | Paradigm Games' Nexus Night - 1v1 Indianapolis | 17 | 1528 | 5° | 2–1 | +6 |
| 16/02/26 | Riftbound Spiritforged Draft Indianapolis | 16 | 1566 | 6° | 2–1 | +6 |
| 14/02/26 | Saturday Afternoon Nexus Nights - 1v1 Indianapolis | 15 | 1569 | 9° | 1–2–1 | -6 |
| 07/02/26 | Paradigm Games Spiritforged Saturday PM Pre-Rift Event Indianapolis | 28 | 1532 | 9° | 2–1 | +13 |
| 07/02/26 | The Dugout Saturday Afternoon Spiritforged Pre-Rift Event Indianapolis | 28 | 1552 | 21° | 0–3–1 | -52 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event Indianapolis | 14 | 1559 | 5° | 2–1 | -1 |
| 06/02/26 | The Dugout Midnight Relase Spiritforged Pre-Rift Event Indianapolis | 45 | 1561 | 1° | 3–0–1 | +34 |
| 17/01/26 | Paradigm Games Summoner Skirmish - January Indianapolis | 14 | 1497 | 5° | 3–1 | +8 |
| 11/01/26 | January Summoner Skirmish at Good Games Indianapolis Indianapolis | 32 | 1502 | 8° | 3–2–1 | -3 |
| 13/12/25 | Saturday Afternoon Summoner Skirmish - December Indianapolis | 18 | 1544 | 11° | 2–3 | -20 |
| 29/11/25 | Summoner Skirmish - December Indianapolis | 25 | 1517 | 1° | 7–1 | +123 |
| 15/11/25 | Saturday Afternoon Nexus Night Indianapolis | 22 | 1510 | 10° | 1–2 | -20 |
| 13/11/25 | Thursday Night Nexus Indianapolis | 18 | 1479 | 12° | 1–2 | -21 |
| 08/11/25 | Saturday Afternoon Nexus Night Indianapolis | 22 | — | 14° | 1–2 | -28 |
| 01/11/25 | Saturday Afternoon Release Event Indianapolis | 14 | — | 1° | 2–0–2 | +39 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 63%
- 16 to 99 25 events 53%
- Under 16 9 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- linsanity US 1904 0–1
- FF Gould US 1844 2–3
- TSS GhaelWinds US 1823 0–1
- Gorica US 1785 0–2
- yagotgot US 1784 0–1
- FF Xellus US 1767 0–3
- FF NoRoleModel US 1764 0–1
- GhaelWinds US 1763 0–1
- Kimchi3 US 1753 0–1
- FF TeqSupport US 1746 1–3
- Gusssss US 1742 1–1
- stupidpiggy US 1735 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →