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MufflonHate

#39,437 in the world · #79 in Slovenia · in the top 86% nationally. 7 official events, 10 matches won and 17 lost.

  • 1424±65Rating · margin ±65
  • 1492Average field · 16 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 7 tournaments: 14% of the time.
  • Their all-time peak is 1,520 points.
  • The toughest field they have faced averaged 1,525 points, across 16 entrants.
  • They are 96 points away from the top 50: Slovenia.

How the rating moved

Between 1,375 and 1,500, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Nexus Night - 1v1 Glonarjeva ulica 4 18 1482 10° 2–2–1 +8
13/08/26 Thursday Nexus Night - 1v1 Glonarjeva ulica 4 16 1472 14° 1–3 -18
21/05/26 Thursday Nexus Nights - 1v1 Glonarjeva ulica 4 16 1463 3–1 +59
25/04/26 Saturday Nexus Nights - 1v1 Glonarjeva ulica 4 16 1516 16° 0–4 -67
23/04/26 Thursday Nexus Nights - 1v1 Glonarjeva ulica 4 16 1525 13° 1–2–1 -12
16/04/26 Thursday Nexus Night - 1v1 Glonarjeva ulica 4 16 15° 1–3 -46
14/04/26 Tuesday Nexus Night - 1v1 Glonarjeva ulica 4 16 10° 2–2 0

Form and consistency

On a 3-loss streak.

  • 16 to 99 7 events 34%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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