DragonSinYuji
#33,068 in the world · #86 in Romania · in the top 71% nationally. 4 official events, 6 matches won and 7 lost.
- 1465±101Rating · margin ±101
- 1505Average field · 28 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,553 points.
- The toughest field they have faced averaged 1,525 points, across 38 entrants.
How the rating moved
Between 1,465 and 1,531, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/02/26 | Spiritforged Pre-Rift Event #2 @ TCG Arena București | 18 | 1485 | 17° | 0–0–1 | -5 |
| 13/12/25 | Summoner Skirmish - December @ TCG Arena București | 38 | 1525 | 29° | 1–4 | -61 |
| 15/11/25 | Nexus Night @ TCG Arena (November) București | 23 | — | 10° | 3–2 | +11 |
| 01/11/25 | Riftbound Release Event @ TCG Arena București | 36 | — | 16° | 2–1 | +20 |
Form and consistency
On a 4-loss streak.
- 16 to 99 4 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FaithInTokyo RO 1689 0–1
- Crab WrangIer RO 1679 0–1
- TheMultifaker RO 1661 0–1
- FrozenYUME RO 1555 1–0
- Werstef RO 1520 0–1
- Koutei RO 1504 0–1
- MĂZĂRICĂ RO 1496 0–1
- Kreeping Death RO 1494 0–1
- Slow Cheetah RO 1480 1–0
- Contactu RO 1464 1–0
- RobinHikari RO 1460 1–0
- SliferSlacker RO 1428 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →