You are viewing US market prices (TCGplayer, in dollars). Switch to the European market

← Netherlands

murked

#18,996 in the world · #170 in Netherlands · in the top 37% nationally. 6 official events, 10 matches won and 8 lost.

  • 1542±73Rating · margin ±73
  • 1503Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 6 tournaments: 83% of the time.
  • Their all-time peak is 1,552 points.
  • The toughest field they have faced averaged 1,553 points, across 20 entrants.
  • They are 54 points away from the top 100: Netherlands.

How the rating moved

Between 1,497 and 1,542, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I 1315 EZ 20 1553 2–2–1 +7
21/08/26 Friday Evening Nexus Night - 1v1 1323 VK 13 1509 2–0–1 +32
20/08/26 Casual Nexus Nights 1315 EZ 15 1463 11° 0–0–3 -5
19/08/26 August 19, 2026, Molly's Arena, Constructed, Wednesday Osdorpplein 771 13 1511 2–2 +8
12/08/26 August 12, 2026, Molly's Arena, Constructed, Wednesday Osdorpplein 771 12 1493 2–2 +3
05/08/26 August 05, 2026, Molly's Arena, Constructed, Wednesday Osdorpplein 771 14 1488 2–2 -3

Form and consistency

On a 2-loss streak.

  • 16 to 99 1 events 40%
  • Under 16 5 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard