← Netherlands

MyManaUrProblem

#9,105 in the world · #76 in Netherlands · in the top 17% nationally. 5 official events, 18 matches won and 6 lost.

  • 1611±69Rating · margin ±69
  • 1498Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 17 players entered.
  • Made top 8 5 times in 5 tournaments: 100% of the time.
  • Their peak is 1,662 points, reached in December 2025: today they sit 51 points below it.
  • The toughest field they have faced averaged 1,508 points, across 14 entrants.
  • They are 37 points away from the top 50: Netherlands.

How the rating moved

Between 1,536 and 1,662, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Osdorpplein 771 14 1508 4–2 +7
05/08/26 August 05, 2026, Molly's Arena, Constructed, Wednesday Osdorpplein 771 14 1488 2–2 -32
13/12/25 Summoner Skirmish @ TCGCenter - December 8261 HK 15 2–2 -26
12/12/25 vrijdag Evening Summoner Skirmish - December De Eglantier 141 17 1497 8–0 +126
02/12/25 dinsdag Evening Nexus Nights - 1v1 Eglantier 141 7329 DD APELDOORN NETHERLANDS 14 2–0–2 +36

Form and consistency

On a 1-loss streak.

  • 16 to 99 1 events 100%
  • Under 16 4 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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