NAN0CHE
#13,951 in the world · #668 in France · in the top 32% nationally. 15 official events, 17 matches won and 12 lost.
- 1574±52Rating · margin ±52
- 1525Average field · 20 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 5 times in 15 tournaments: 33% of the time.
- The toughest field they have faced averaged 1,604 points, across 22 entrants.
- They are 27 points away from the top 500: France.
How the rating moved
Between 1,503 and 1,574, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 24 | 1538 | 10° | 1–0 | +14 |
| 05/04/26 | RIFTBOUND - SUMMONER SKIRMISH DIMANCHE 05 AVRIL 11H00 Paris | 22 | 1604 | 9° | 3–2 | +22 |
| 02/04/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 14 | 1523 | 12° | 0–0–1 | 0 |
| 29/03/26 | [LCDJ] Riftbound - Skirmish Set 2 - Mars 2026 Nanterre | 21 | 1553 | 7° | 3–2–1 | +15 |
| 26/03/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 16 | 1495 | 5° | 0–0–1 | +1 |
| 19/03/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 20 | 1502 | 8° | 0–0–1 | -1 |
| 05/03/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 24 | 1511 | 9° | 0–0–1 | -4 |
| 19/02/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 14 | 1505 | 12° | 0–0–1 | 0 |
| 08/02/26 | [LCDJ] Riftbound - Spiritforged Pre-Rift Event Nanterre | 28 | 1529 | 10° | 2–2–1 | +6 |
| 15/01/26 | [LCDJ] Riftbound - Nexus Night Nanterre | 16 | 1518 | 9° | 0–0–1 | -3 |
| 04/01/26 | Riftbound - Summoner Skirmish - Janvier Paris | 26 | 1518 | 12° | 3–2 | 0 |
| 04/12/25 | [LCDJ] Riftbound - Nexus Night Nanterre | 22 | 1512 | 5° | 1–0–4 | +18 |
| 29/11/25 | Construit - Uchronies Games Paris | 19 | 1511 | 11° | 2–2 | -4 |
| 20/11/25 | [LCDJ] Riftbound - Nexus Night Nanterre | 14 | 1529 | 1° | 0–0–4 | +7 |
| 02/11/25 | [LCDJ] Riftbound Evening Release Event Nanterre | 23 | — | 9° | 2–2 | +3 |
Form and consistency
On a 1-win streak.
- 16 to 99 12 events 44%
- Under 16 3 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Frozennpheonix FR 1757 1–0
- Maxentivs FR 1705 0–1
- Misterpandawan FR 1692 0–1
- Arbre Charmant FR 1687 0–2
- HXN Milan FR 1662 0–1
- melvinlm FR 1649 0–1
- Blue Art FR 1641 1–1
- LordCrazy00 FR 1613 1–0
- Metanumber20 FR 1611 0–1
- RBD Monsterborn FR 1610 0–1
- ChesterKitten FR 1586 0–1
- CrowS FR 1575 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →