← Germany

Nanadaime

#25,997 in the world · #1,521 in Germany · in the top 55% nationally. 8 official events, 14 matches won and 13 lost.

  • 1504±66Rating · margin ±66
  • 1531Average field · 19 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their peak is 1,559 points, reached in March 2026: today they sit 55 points below it.
  • The toughest field they have faced averaged 1,574 points, across 12 entrants.
  • They are 51 points away from the top 1,000: Germany.

How the rating moved

Between 1,472 and 1,559, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sonntag Nexus Nights Durlach 23 1564 12° 2–2 +5
23/08/26 Sonntag Nexus Nights Durlach 16 1499 3–1 +27
18/08/26 Dienstag Nexus Night Durlach 18 1511 12° 1–2 -24
09/08/26 Sonntag Nexus Nights Durlach 27 1507 24° 1–3 -63
31/03/26 Dienstag Nexus Night Heidelberg 12 1574 2–1 +28
15/03/26 Sonntag Nexus Nights Durlach 18 1530 3–1 +47
24/02/26 Tuesday Evening Nexus Nights - 1v1 Heidelberg 13 1554 0–2 -45
10/02/26 Dienstag Evening Spiritforged Pre-Rift Event Bergheimer Str. 9 21 1507 2–1–1 +29

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 52%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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