NaoRonin
#41,956 in the world · #15,509 in United States · in the top 89% nationally. 4 official events, 2 matches won and 8 lost.
- 1403±109Rating · margin ±109
- 1525Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,537 points, across 15 entrants.
How the rating moved
Between 1,403 and 1,483, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/12/25 | Sunday Afternoon Nexus Nights - 1v1 Long Branch | 19 | 1532 | 19° | 0–1–1 | -15 |
| 07/12/25 | Sunday Afternoon Summoner Skirmish - December Long Branch | 15 | 1501 | 13° | 1–3 | -31 |
| 16/11/25 | Sunday Afternoon Nexus Nights - Mod Deck League #2 Long Branch | 15 | 1537 | 15° | 0–2 | -34 |
| 09/11/25 | Sunday Afternoon Nexus Nights - Mod Deck League #1 Long Branch | 14 | 1529 | 12° | 1–2–1 | -17 |
Form and consistency
On a 5-loss streak.
- 16 to 99 1 events 0%
- Under 16 3 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sukuna US 1729 0–1
- BigKrenko US 1654 0–1
- TheDapperThief US 1606 0–2
- LarryLunchMeat US 1558 0–1
- Hendrixx US 1540 0–1
- Lewiszeo US 1518 0–1
- Oddpac US 1515 1–0
- BlocBoyJBae US 1443 1–0
- jlats116 US 1433 0–1
- tantaliz1ng US 1423 0–1
- DGTurtle US 1338 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →