Nathalio
#41,616 in the world · #3,042 in Canada · in the top 88% nationally. 5 official events, 3 matches won and 13 lost.
- 1406±82Rating · margin ±82
- 1564Average field · 23 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,679 points, across 21 entrants.
- They are 53 points away from the top 2,500: Canada.
How the rating moved
Between 1,406 and 1,442, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 27 | 1495 | 21° | 0–2–2 | -15 |
| 25/08/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 22 | 1540 | 18° | 1–2 | -10 |
| 21/08/26 | Summoner Skirmish I - Vendetta - The Trading Gallery (Clark) V5L 3K1 | 21 | 1679 | 13° | 2–3 | +25 |
| 18/08/26 | Monday Evening Nexus Nights - 1v1 Vancouver | 20 | 1576 | 18° | 0–3 | -36 |
| 11/08/26 | Craving some Tuesday night Riftbound! V3T2W1 | 27 | 1528 | 26° | 0–3 | -58 |
Form and consistency
On a 4-loss streak.
- 16 to 99 5 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- justcuz CA 1845 0–1
- 2ndex CA 1770 1–0
- JDW CA 1769 0–1
- Arch CA 1704 0–1
- ElhayM CA 1663 0–1
- Masagoro CA 1658 0–1
- guyholdingbu CA 1590 0–1
- SIX04 CA 1573 0–1
- Mytur CA 1548 0–1
- AussyJimmy CA 1536 0–1
- Crimpycrimps SG 1536 0–1
- Jinteki CA 1500 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →