Mytur
#18,016 in the world · #1,304 in Canada · in the top 38% nationally. 21 official events, 35 matches won and 32 lost.
- 1548±42Rating · margin ±42
- 1534Average field · 191 entr.
- 9%vs top 5% (1–10)
What they have done so far
- Made top 8 8 times in 21 tournaments: 38% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their all-time peak is 1,569 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 29 points away from the top 1,000: Canada.
How the rating moved
Between 1,480 and 1,560, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Nexus Nights V1M 3E8 | 20 | 1497 | 10° | 2–1 | +3 |
| 14/08/26 | House of Cards Thursday Evening Nexus Nights - 1v1 V3S 4H1 | 23 | 1504 | 9° | 2–1 | +4 |
| 11/08/26 | Craving some Tuesday night Riftbound! V3T2W1 | 27 | 1528 | 2° | 3–0 | +32 |
| 09/08/26 | Nexus Nights V1M 3E8 | 34 | 1474 | 5° | 2–1 | +9 |
| 04/08/26 | Craving some Tuesday night Riftbound! V3T2W1 | 23 | 1561 | 7° | 2–1 | +14 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 298° | 2–3 | +6 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1464° | 1–3 | -19 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 886° | 1–2–1 | -9 |
| 31/03/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 19 | 1470 | 4° | 2–1 | +10 |
| 08/03/26 | Summoner Skirmish - March V1M 3E8 | 25 | 1552 | 23° | 0–2–1 | -21 |
| 04/03/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 24 | 1564 | 16° | 0–2 | -24 |
| 22/02/26 | Nexus Nights V1M 3E8 | 32 | 1496 | 13° | 2–1 | +12 |
| 20/02/26 | Thursday Night Nexus V3W 7X4 | 16 | 1506 | 11° | 1–2–1 | -20 |
| 18/02/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 27 | 1540 | 15° | 1–2 | -9 |
| 08/02/26 | Sunday Morning Spiritforged Pre-Rift Event V3T2W1 | 15 | 1525 | 6° | 2–1–2 | +10 |
| 07/02/26 | Spiritforged Pre-Rift Event Surrey | 18 | 1562 | 5° | 2–1–1 | +6 |
| 11/01/26 | Summoner Skirmish - January V1M 3E8 | 24 | 1519 | 10° | 3–2 | +11 |
| 10/01/26 | Saturday Afternoon Summoner Skirmish - January Surrey | 15 | 1565 | 11° | 2–2 | +3 |
| 07/01/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 20 | 1529 | 10° | 1–2 | -10 |
| 04/01/26 | January 4th Nexus Nights - 1v1 V1M 3E8 | 17 | 1504 | 7° | 2–1 | +20 |
| 31/12/25 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 23 | 1532 | 5° | 2–1–1 | +20 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 31%
- 16 to 99 16 events 52%
- Under 16 2 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MrMordekaiser CA 1874 0–1
- justcuz CA 1845 0–3
- victor CA 1774 0–2
- ilflam CA 1749 0–1
- TRULY UNREFORMED CA 1729 0–1
- SelectMaple CA 1721 1–1
- Arch CA 1704 0–1
- Zule CA 1695 0–1
- Complex US 1680 0–1
- Maxx C CA 1674 0–1
- Verwinaa CA 1662 0–1
- 2 Chimes 1 Meep US 1657 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →