Nerullbabi
#22,991 in the world · #1,833 in Italy · in the top 44% nationally. 6 official events, 6 matches won and 4 lost.
- 1520±89Rating · margin ±89
- 1514Average field · 6 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament.
- Made top 8 6 times in 6 tournaments: 100% of the time.
- Their peak is 1,566 points, reached in February 2026: today they sit 46 points below it.
- They are 66 points away from the top 1,000: Italy.
How the rating moved
Between 1,480 and 1,566, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/05/26 | Friday Night Nexus Nights - 1v1 Asti | 6 | 1480 | 3° | 2–1 | +4 |
| 08/05/26 | Pre-rift event unleashed Asti | 5 | 1486 | 2° | 0–0–2 | -11 |
| 13/03/26 | Evening Summoner Skirmish | Riftbound | Otakura Villanova d'Asti | 6 | 1576 | 5° | 0–2–1 | -39 |
| 25/02/26 | Wednesday Night Nexus Nights - 1v1 Asti | 6 | — | 1° | 2–0–1 | +37 |
| 09/02/26 | lunedì Evening Spiritforged Pre-Rift Event Villanova d'Asti | 9 | — | 3° | 2–0–2 | +49 |
| 06/02/26 | Spiritforged Pre-Rift Event @Otakura Villanova d'Asti | 7 | — | 6° | 0–1–1 | -20 |
Form and consistency
On a 1-loss streak.
- Under 16 6 events 35%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Errino IT 1725 0–1
- shindeva IT 1655 1–0
- Baby Fooji IT 1603 0–1
- Dielor14 IT 1602 0–1
- marchigiano 104 IT 1578 0–1
- Zombie 13 IT 1512 0–1
- crashmillennio IT 1503 1–0
- DraconicMorph IT 1454 0–1
- Crazysickedy IT 1447 1–0
- plontoz IT 1442 0–2
- CULOQUADRAT0 IT 1437 0–1
- NAGATO IT 1404 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →