← Italy

Dielor14

#10,181 in the world · #849 in Italy · in the top 21% nationally. 11 official events, 19 matches won and 8 lost.

  • 1602±69Rating · margin ±69
  • 1517Average field · 6 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 3 tournaments.
  • Made top 8 11 times in 11 tournaments: 100% of the time.
  • Their all-time peak is 1,613 points.
  • They are 46 points away from the top 500: Italy.

How the rating moved

Between 1,516 and 1,606, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
22/05/26 Friday Night Nexus Nights - 1v1 Asti 6 1480 2–1 -4
08/05/26 Pre-rift event unleashed Asti 5 1486 3–0 +22
13/03/26 Evening Summoner Skirmish | Riftbound | Otakura Villanova d'Asti 6 1576 2–1 +13
28/02/26 CHAMPIONSHIP TAPPA 3 Villanova d'Asti 7 1530 2–1 -2
28/02/26 Championship | 3° Tappa | OTAKURA Villanova d'Asti 7 1534 0–1 -22
25/02/26 Wednesday Night Nexus Nights - 1v1 Asti 6 2–0–1 +32
25/02/26 Wednesday Evening Nexus Nights - 1v1 Asti 7 0–0–1 -2
21/02/26 Riftbound | Championship | 2nd Tappa Villanova d'Asti 6 1490 3–0 +49
14/02/26 Championship - Nexus Nights Villanova d'Asti 7 1524 1–2 -18
09/02/26 lunedì Evening Spiritforged Pre-Rift Event Villanova d'Asti 9 1–2–1 -26
06/02/26 Spiritforged Pre-Rift Event @Otakura Villanova d'Asti 7 3–0 +60

Form and consistency

On a 1-win streak.

  • Under 16 11 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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