← Singapore

nlcholas

#5,374 in the world · #59 in Singapore · in the top 10% nationally. 6 official events, 22 matches won and 9 lost.

  • 1650±60Rating · margin ±60
  • 1566Average field · 41 entr.
  • 67%vs top 5% (2–1)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,709 points.
  • The toughest field they have faced averaged 1,578 points, across 16 entrants.
  • They are 10 points away from the top 50: Singapore.

How the rating moved

Between 1,533 and 1,697, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Card Bound Vendetta Summoner Skirmish I Holland Dr 24 1558 15° 2–3 -36
22/08/26 Games Haven Beauty World: Vendetta Summoner Skirmish I Upper Bukit Timah Rd 16 1578 2–1–2 -11
16/08/26 Clash Cup Finals @ Card Connect - 16th Aug, 2 pm Singapore 28 1569 3–0–1 +25
08/08/26 RCS #2 - Hobby Con Singapore 112 1568 8–3 +86
06/08/26 Weekly Casual @ Card Bound Holland Dr 23 1558 3–0 +53
02/08/26 [Card Arena] Road to Regional Qualifer Event Singapore 41 12° 4–2 +33

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 73%
  • 16 to 99 5 events 61%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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