← Netherlands

nommeLxD

#31,110 in the world · #299 in Netherlands · in the top 65% nationally. 7 official events, 13 matches won and 15 lost.

  • 1476±66Rating · margin ±66
  • 1548Average field · 23 entr.
  • vs top 5%

What they have done so far

  • Their all-time peak is 1,536 points.
  • The toughest field they have faced averaged 1,596 points, across 20 entrants.
  • They are 25 points away from the top 250: Netherlands.

How the rating moved

Between 1,466 and 1,524, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I ul. "Vrabcha" 10 17 1553 11° 2–3 -6
21/08/26 Level Up - Friday Nexus Nights ul. "Vrabcha" 10 28 1527 11° 2–1 +16
14/08/26 Level Up - Friday Nexus Nights ul. "Vrabcha" 10 20 1596 20° 0–3 -58
22/03/26 Riftbound: Summoner Skirmish - March | GameForce 5611 SE 25 1526 12° 3–2 +25
25/01/26 RIFTBOUND: Summoner Skirmish #2 January Geldropseweg 83 22 1547 15° 2–3 -23
07/12/25 RIFTBOUND: Summoner Skirmish #1 December Geldropseweg 83 24 1539 10° 3–2 +21
31/10/25 RIFTBOUND: Friday Evening Release Event Geldropseweg 83 48 16° 1–1 +1

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 46%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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