nommeLxD
#31,110 in the world · #299 in Netherlands · in the top 65% nationally. 7 official events, 13 matches won and 15 lost.
- 1476±66Rating · margin ±66
- 1548Average field · 23 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,536 points.
- The toughest field they have faced averaged 1,596 points, across 20 entrants.
- They are 25 points away from the top 250: Netherlands.
How the rating moved
Between 1,466 and 1,524, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I ul. "Vrabcha" 10 | 17 | 1553 | 11° | 2–3 | -6 |
| 21/08/26 | Level Up - Friday Nexus Nights ul. "Vrabcha" 10 | 28 | 1527 | 11° | 2–1 | +16 |
| 14/08/26 | Level Up - Friday Nexus Nights ul. "Vrabcha" 10 | 20 | 1596 | 20° | 0–3 | -58 |
| 22/03/26 | Riftbound: Summoner Skirmish - March | GameForce 5611 SE | 25 | 1526 | 12° | 3–2 | +25 |
| 25/01/26 | RIFTBOUND: Summoner Skirmish #2 January Geldropseweg 83 | 22 | 1547 | 15° | 2–3 | -23 |
| 07/12/25 | RIFTBOUND: Summoner Skirmish #1 December Geldropseweg 83 | 24 | 1539 | 10° | 3–2 | +21 |
| 31/10/25 | RIFTBOUND: Friday Evening Release Event Geldropseweg 83 | 48 | — | 16° | 1–1 | +1 |
Form and consistency
On a 1-loss streak.
- 16 to 99 7 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- raccoen NL 1679 1–0
- iFireBlaze NL 1667 0–1
- White Warlock NL 1635 0–1
- ShaDoWsTas BG 1609 1–0
- Supposedly NL 1581 0–1
- Tungsten NL 1578 1–0
- TimeForNiKola BG 1575 0–1
- VA grim reaper BG 1556 0–1
- Down2Earth BG 1546 0–1
- theRealPESS BG 1539 0–1
- GoblinHat BG 1538 0–1
- Uranai NL 1530 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →