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NQWinter

#13,791 in the world · #1,016 in Canada · in the top 30% nationally. 7 official events, 12 matches won and 8 lost.

  • 1575±76Rating · margin ±76
  • 1549Average field · 35 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,621 points, reached in August 2026: today they sit 46 points below it.
  • The toughest field they have faced averaged 1,564 points, across 47 entrants.
  • They are 2 points away from the top 1,000: Canada.

How the rating moved

Between 1,523 and 1,621, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Tuesday Nexus Night 6:45 PM Start Edmonton 39 1525 15° 2–1 +13
23/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 43 1554 43° 0–3 -56
19/08/26 Tuesday Nexus Night 6:45 PM Start Edmonton 14 1559 1–1–1 -3
16/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 59 1545 3–0 +46
12/08/26 Tuesday Nexus Night 6:45 PM Start Edmonton 20 1554 2–1 +34
05/08/26 Tuesday Nexus Night 6:45 PM Start Edmonton 22 1540 2–1 +18
02/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 47 1564 17° 2–1 +23

Form and consistency

On a 2-loss streak.

  • 16 to 99 6 events 61%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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