← Canada

TeckyPOO

#12,966 in the world · #950 in Canada · in the top 28% nationally. 10 official events, 19 matches won and 18 lost.

  • 1581±58Rating · margin ±58
  • 1528Average field · 328 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 55 points away from the top 500: Canada.

How the rating moved

Between 1,425 and 1,581, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
18/08/26 Monday Night Riftbound (Constructed) (Copy) AB T5E 4C2 17 1527 2–1 +7
16/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 59 1545 11° 2–1 +11
04/08/26 Monday Evening Nexus Nights - 1v1 (Copy) (Copy) AB T5E 4C2 24 1546 3–0 +39
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 262° 6–5 +68
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 1154° 0–3 -34
27/03/26 Common Box Games - Thursday Nexus Nights - 1v1 Yellowhead Trail 15 1466 2–0–1 +51
26/03/26 Wednesday Evening Nexus Nights - 1v1 T5H 4K1 19 1542 14° 1–2 +1
22/03/26 Riftbound Nexus Nights @ Taps Games Edmonton 40 1504 24° 1–2 0
20/03/26 Common Box Games - Thursday Nexus Nights - 1v1 Yellowhead Trail 13 1478 2–1 +13
13/03/26 Common Box Games - Thursday Nexus Nights - 1v1 Yellowhead Trail 14 1483 13° 0–3 -75

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 2 events 43%
  • 16 to 99 5 events 60%
  • Under 16 3 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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