Oddball273
#26,956 in the world · #9,929 in United States · in the top 57% nationally. 5 official events, 8 matches won and 7 lost.
- 1499±88Rating · margin ±88
- 1538Average field · 298 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,568 points.
- The toughest field they have faced averaged 1,564 points, across 392 entrants.
- They are 78 points away from the top 5,000: United States.
How the rating moved
Between 1,499 and 1,564, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta | 392 | 1564 | 374° | 0–3 | -65 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 300° | 2–1–1 | +4 |
| 05/03/26 | Thursday Nexus Night 1v1 - March 5, 2026 Wilmington | 13 | 1558 | 6° | 2–1 | +12 |
| 12/02/26 | Do Big Things Pre Rift Event New Castle | 34 | 1509 | 7° | 2–1–1 | +25 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Wilmington | 31 | 1511 | 6° | 2–1–1 | +23 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 2 events 29%
- 16 to 99 2 events 50%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TdT Low US 1677 0–1
- The0pposite US 1623 1–0
- mckin US 1612 1–0
- PsychoMatrix US 1609 0–1
- SteelWindMagatsu US 1573 0–1
- Be Better US 1565 0–1
- KyberCannon US 1536 0–1
- Storm US 1533 0–1
- IceColdKlentz US 1530 0–1
- Vandereer US 1525 0–1
- tae2 US 1482 0–1
- Vryyn US 1480 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →