OW Frostgate
#9,477 in the world · #525 in Australia · in the top 20% nationally. 4 official events, 12 matches won and 7 lost.
- 1608±83Rating · margin ±83
- 1557Average field · 538 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- The toughest field they have faced averaged 1,590 points, across 14 entrants.
How the rating moved
Between 1,552 and 1,608, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 419° | 4–2–1 | +42 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 234° | 2–2 | -4 |
| 04/03/26 | Wednesday Evening Summoner Skirmish - March Caboolture | 21 | 1551 | 7° | 3–2 | +18 |
| 15/12/25 | ODYSSEY TCG | DECEMBER SUMMONER SKIRMISH Morayfeild | 14 | 1590 | 5° | 3–1 | +52 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 55%
- 16 to 99 1 events 60%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 0–1
- Mord AU 1732 0–1
- Godlike Prodigy AU 1670 0–1
- sinkytv AU 1655 1–0
- StarKill3r68 AU 1655 0–1
- LacrimaAngel AU 1647 0–1
- Turbz AU 1646 0–1
- Kerosene AU 1555 1–0
- King Kong AU 1553 0–1
- Nathan AU 1523 1–0
- ENiamor NZ 1522 1–0
- ANTOOOOOOOOOOOOO AU 1503 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →