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Hacky

#14,536 in the world · #5,338 in United States · in the top 31% nationally. 32 official events, 54 matches won and 33 lost.

  • 1570±35Rating · margin ±35
  • 1535Average field · 82 entr.
  • 38%vs top 5% (3–5)

What they have done so far

  • Has won 3 tournaments. The biggest one had 24 players entered.
  • Made top 8 14 times in 32 tournaments: 44% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,681 points, reached in February 2026: today they sit 111 points below it.
  • The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
  • They are 7 points away from the top 5,000: United States.

How the rating moved

Between 1,495 and 1,681, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Nexus Night Seattle 34 1547 29° 0–2–1 -33
14/08/26 Riftbound - Mox Seattle - Draft Best of 1 Seattle 15 1565 2–1 +10
31/03/26 TTV - Nexus Night Seattle 27 1557 12° 1–1–1 -11
17/03/26 TTV - Nexus Night Seattle 21 1547 3–0 +30
14/03/26 Saturday Morning Summoner Skirmish - March Seattle 29 1576 27° 1–2 -25
13/03/26 Mox Seattle -- Limited -- Draft Seattle 22 1530 16° 1–2 -26
10/03/26 TTV - Nexus Night Seattle 23 1535 12° 1–1–1 -10
08/03/26 Saturday Evening Nexus Nights - 1v1 Mountlake Terrace 22 1528 13° 1–1–1 -12
06/03/26 Mox Seattle -- Competitive Constructed -- Best of 3 Seattle 21 1567 10° 0–1–1 -21
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1528° 0–1 -13
24/02/26 Riftbound Weekly Open Play Seattle 24 1544 5–0 +47
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Seattle 13 1562 2–0–1 +13
22/02/26 Saturday Evening Nexus Nights - 1v1 Mountlake Terrace 19 1535 3–0 +28
17/02/26 Riftbound Weekly Open Play Seattle 27 1527 11° 3–2 -5
15/02/26 Saturday Evening Nexus Nights - 1v1 Mountlake Terrace 14 1544 2–1 +11
13/02/26 Spiritforged Pre-Rift #1 Enumclaw 40 1547 26° 1–2–1 -26
10/02/26 Mox Bellevue Spiritforged Pre-Rift Event Bellevue 63 1539 14° 2–1–1 +6
09/02/26 Sunday Early Morning Spiritforged Pre-Rift Event Everett 16 1498 2–0 +20
08/02/26 Saturday Matinee Spiritforged Pre-Rift Event Seattle 30 1518 20° 1–1 -7
07/02/26 Saturday Early Morning Spiritforged Pre-Rift Event Seattle 38 1509 3–0–1 +32
07/02/26 Mox Bellevue Spiritforged Pre-Rift Event Bellevue 64 1554 22° 2–1–1 +9
16/01/26 Mox Seattle -- Nexus Night -- Constructed Bo3 Seattle 26 1506 3–0 +31
16/01/26 Mox Seattle -- Nexus Night -- Free Play Seattle 28 1508 24° 0–0–2 -2
03/01/26 Saturday Afternoon Summoner Skirmish - January Seattle 20 1514 3–2–1 +12
12/12/25 Mox Seattle -- Limited -- 6 Pack Sealed Seattle 16 1523 2–1–1 +17
05/12/25 Mox Seattle | Nexus Night | Open Play Seattle 46 1523 21° 0–0–1 -1
02/12/25 Monday Evening Nexus Nights - 1v1 Seattle 34 1491 18° 0–3 -42
23/11/25 PAX Unplugged Sealed Event 35 - 2:00pm Las Vegas 16 1499 2–2–1 -18
21/11/25 PAX Unplugged Sealed Event 11 - 6:00pm Las Vegas 16 1553 3–0–1 +56
18/11/25 Monday Evening Nexus Nights - 1v1 Seattle 31 1507 18° 2–2 +1
07/11/25 Mox Seattle | Nexus Night | Constructed Seattle 18 15° 1–2 -19
01/11/25 Riftbound Release Event Seattle 25 2–1–2 +18

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 28 events 50%
  • Under 16 3 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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