Pkkp123
#33,735 in the world · #2,724 in Italy · in the top 66% nationally. 4 official events, 4 matches won and 7 lost.
- 1461±97Rating · margin ±97
- 1519Average field · 10 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,512 points.
- The toughest field they have faced averaged 1,532 points, across 11 entrants.
How the rating moved
Between 1,440 and 1,492, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Afternoon Vendetta Summoner Skirmish I Scandicci | 11 | 1532 | 10° | 1–3 | -31 |
| 20/08/26 | Thursday Afternoon Nexus Nights - 1v1 Scandicci | 9 | 1506 | 2° | 1–0–2 | +24 |
| 27/07/26 | Monday Afternoon Vendetta Pre-Rift Event Scandicci | 9 | — | 4° | 2–1 | +28 |
| 30/06/26 | Tuesday Afternoon Summoner Skirmish - July Scandicci | 8 | — | 8° | 0–3 | -60 |
Form and consistency
On a 3-loss streak.
- Under 16 4 events 31%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Meggo98 IT 1551 0–2
- The Sign of Evil IT 1545 0–1
- RattathanFlauto IT 1541 0–1
- graziu91 IT 1487 0–2
- AttAlluminium IT 1474 1–1
- moxi97 IT 1464 1–1
- LorenzoSantoni IT 1452 2–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →