LorenzoSantoni
#35,258 in the world · #2,855 in Italy · in the top 69% nationally. 5 official events, 7 matches won and 9 lost.
- 1452±82Rating · margin ±82
- 1519Average field · 10 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their all-time peak is 1,586 points.
- The toughest field they have faced averaged 1,532 points, across 11 entrants.
- They are 25 points away from the top 2,500: Italy.
How the rating moved
Between 1,452 and 1,560, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Afternoon Vendetta Summoner Skirmish I Scandicci | 11 | 1532 | 9° | 0–2–1 | -45 |
| 20/08/26 | Thursday Afternoon Nexus Nights - 1v1 Scandicci | 9 | 1506 | 8° | 0–3 | -63 |
| 27/07/26 | Monday Afternoon Vendetta Pre-Rift Event Scandicci | 9 | — | 2° | 2–1 | +12 |
| 30/06/26 | Tuesday Afternoon Summoner Skirmish - July Scandicci | 8 | — | 5° | 1–1–1 | -10 |
| 02/03/26 | lunedì Afternoon Summoner Skirmish - March Scandicci | 10 | — | 2° | 4–2 | +58 |
Form and consistency
On a 7-loss streak.
- Under 16 5 events 39%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL TheRed27 IT 1913 0–2
- RattathanFlauto IT 1541 1–2
- ShibaMaster0 IT 1516 1–1
- graziu91 IT 1487 2–2
- AttAlluminium IT 1474 1–0
- moxi97 IT 1464 1–1
- Pkkp123 IT 1461 1–2
- loleo98 IT 1429 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →