ShibaMaster0
#23,716 in the world · #1,895 in Italy · in the top 46% nationally. 4 official events, 8 matches won and 7 lost.
- 1516±87Rating · margin ±87
- 1519Average field · 10 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 9 players entered.
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their all-time peak is 1,541 points.
- The toughest field they have faced averaged 1,532 points, across 11 entrants.
How the rating moved
Between 1,459 and 1,526, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Friday Afternoon Vendetta Summoner Skirmish I Scandicci | 11 | 1532 | 5° | 2–2 | -10 |
| 20/08/26 | Thursday Afternoon Nexus Nights - 1v1 Scandicci | 9 | 1506 | 4° | 2–1–1 | +17 |
| 27/07/26 | Monday Afternoon Vendetta Pre-Rift Event Scandicci | 9 | — | 1° | 3–1 | +50 |
| 02/03/26 | lunedì Afternoon Summoner Skirmish - March Scandicci | 10 | — | 8° | 1–3 | -41 |
Form and consistency
On a 1-win streak.
- Under 16 4 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Meggo98 IT 1551 0–1
- The Sign of Evil IT 1545 2–1
- RattathanFlauto IT 1541 1–1
- graziu91 IT 1487 1–0
- AttAlluminium IT 1474 1–3
- moxi97 IT 1464 0–1
- LorenzoSantoni IT 1452 1–1
- loleo98 IT 1429 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →