platonicgryphon
#27,558 in the world · #10,141 in United States · in the top 59% nationally. 16 official events, 24 matches won and 24 lost.
- 1496±47Rating · margin ±47
- 1537Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 8 times in 16 tournaments: 50% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,597 points.
- The toughest field they have faced averaged 1,573 points, across 14 entrants.
- They are 81 points away from the top 5,000: United States.
How the rating moved
Between 1,488 and 1,584, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Pensacola | 14 | 1573 | 7° | 0–1–2 | -1 |
| 21/08/26 | Thursday Competitive Riftbound Pensacola | 13 | 1546 | 9° | 1–1–1 | -2 |
| 16/08/26 | Sunday Casuals Pensacola | 12 | 1522 | 5° | 2–1 | +11 |
| 09/08/26 | Sunday Casuals Pensacola | 13 | 1564 | 12° | 0–2 | -26 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Pensacola | 18 | 1556 | 11° | 1–2 | -13 |
| 29/03/26 | Sunday Casuals Pensacola | 17 | 1512 | 7° | 2–2 | -5 |
| 23/03/26 | Level Up Gaming Nexus Night Pensacola | 12 | 1539 | 10° | 0–3 | -38 |
| 22/03/26 | Sunday Casuals Pensacola | 12 | 1560 | 5° | 2–1–1 | +2 |
| 16/03/26 | Level Up Gaming Nexus Night Pensacola | 14 | 1494 | 3° | 2–1 | +4 |
| 15/03/26 | Sunday Casuals Pensacola | 17 | 1511 | 6° | 2–1 | +4 |
| 08/03/26 | Summoner Skirmish - March Pensacola | 19 | 1545 | 10° | 2–3 | -13 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Pensacola | 23 | 1551 | 12° | 1–2 | -11 |
| 08/02/26 | Spiritforged Pre-Rift Event Pensacola | 49 | 1511 | 3° | 3–0–1 | +61 |
| 18/01/26 | Summoner Skirmish - January Pensacola | 19 | 1540 | 11° | 1–1–3 | -6 |
| 16/11/25 | Sunday Evening Nexus Nights - 1v1 Pensacola | 18 | 1535 | 8° | 2–2 | -8 |
| 02/11/25 | Riftbound Release Event! Pensacola | 41 | — | 11° | 3–1–2 | +37 |
Form and consistency
On a 3-loss streak.
- 16 to 99 9 events 46%
- Under 16 7 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TrinityJohn US 1712 0–1
- CSGO is better US 1699 0–2
- HTCG Spartan US 1676 1–1
- Matt Hall US 1658 0–1
- Visceri US 1593 0–1
- Oscuridad US 1579 0–1
- Healthcaredotg0v US 1570 0–1
- TCGLaw US 1559 0–4
- MrGeoghagan US 1556 3–1
- Tadpole Farmer US 1556 1–0
- dhaotherwally US 1555 0–2
- iamduck23451 US 1542 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →