potty1
#17,220 in the world · #921 in Australia · in the top 34% nationally. 5 official events, 9 matches won and 10 lost.
- 1553±73Rating · margin ±73
- 1548Average field · 294 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- The toughest field they have faced averaged 1,595 points, across 18 entrants.
- They are 60 points away from the top 500: Australia.
How the rating moved
Between 1,444 and 1,553, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Riftbound TCG - August Summoner Skirmish [Constructed] Sydney | 18 | 1595 | 9° | 3–1–1 | +54 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Tuggerah | 20 | 1569 | 5° | 3–2–1 | +55 |
| 17/08/26 | Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford | 13 | 1514 | 11° | 0–1–2 | -14 |
| 10/08/26 | Competitive 1v1 Nexus Night - Elemental Arcade Skirmish Camp Gosford | 16 | 1496 | 13° | 1–2 | -15 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 872° | 2–4 | -27 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 3 events 50%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- calze6 AU 1792 0–1
- JimJam AU 1693 1–0
- Soul AU 1679 0–1
- Sunny Side Up AU 1667 0–1
- Azaloft AU 1657 1–0
- Karthussy AU 1646 0–1
- shadowya AU 1646 0–1
- Bob in Accounts AU 1632 1–0
- Moon AU 1625 1–0
- Motionless AU 1619 1–0
- Celeste AU 1585 0–1
- Plumbz AU 1563 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →