← United States

puppy

#32,895 in the world · #12,168 in United States · in the top 70% nationally. 8 official events, 9 matches won and 12 lost.

  • 1466±76Rating · margin ±76
  • 1534Average field · 26 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,544 points.
  • The toughest field they have faced averaged 1,600 points, across 26 entrants.
  • They are 111 points away from the top 5,000: United States.

How the rating moved

Between 1,441 and 1,521, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
28/03/26 Meeple Madness Summoner Skirmish March Flowery Branch 15 1513 3–2 +24
16/03/26 Monday Evening Nexus Nights - 1v1 Flowery Branch 30 1525 14° 1–1 -2
09/03/26 Monday Nexus Night Flowery Branch 29 1539 24° 1–2 -8
06/02/26 Meeple Madness Riftbound: Spiritforged Prerelease Flowery Branch 24 1511 10° 1–1–2 +11
09/12/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 23 1518 22° 0–3 -60
02/12/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 27 1522 10° 0–1–2 -20
18/11/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 31 1541 17° 1–1–1 +1
11/11/25 Meeple Madness Monday Nexus Night Flowery Branch 26 1600 2–1 +20

Form and consistency

On a 1-loss streak.

  • 16 to 99 7 events 29%
  • Under 16 1 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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