← United States

pyrodaddy984

#33,068 in the world · #12,232 in United States · in the top 71% nationally. 8 official events, 10 matches won and 16 lost.

  • 1465±66Rating · margin ±66
  • 1550Average field · 17 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,514 points.
  • The toughest field they have faced averaged 1,573 points, across 27 entrants.
  • They are 112 points away from the top 5,000: United States.

How the rating moved

Between 1,450 and 1,486, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Trainer J's Vendetta Summoner Skirmish Conway 27 1573 18° 2–3 +5
13/08/26 Trainer J's Thursday Nexus Nights - 1v1 Conway 13 1556 1–1–1 +9
10/08/26 Trainer J's Monday Nexus Night 1V1 Conway 12 1558 1–2 -4
06/08/26 Trainer J's Thursday Nexus Nights - 1v1 Conway 14 1541 1–1–1 +5
02/04/26 Trainer J's Nexus Nights Conway 12 1535 10° 1–2 -16
26/03/26 Trainer J's Nexus Nights Conway 12 1538 10° 1–2 -12
08/03/26 Trainer J's Summoner Skirmish March Conway 27 1570 18° 2–3 -8
08/02/26 Trainer J's Spiritforged Pre Release Conway 15 1530 11° 1–2 -14

Form and consistency

On a 2-loss streak.

  • 16 to 99 2 events 40%
  • Under 16 6 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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