Quantumghost
#18,174 in the world · #1,317 in Canada · in the top 38% nationally. 3 official events, 4 matches won and 2 lost.
- 1547±110Rating · margin ±110
- 1514Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,560 points.
- The toughest field they have faced averaged 1,561 points, across 14 entrants.
How the rating moved
Between 1,502 and 1,547, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Chronoshift Challenge Richmond | 24 | 1512 | 5° | 2–1–1 | +23 |
| 13/08/26 | Wednesday Evening Nexus Nights - 1v1 V5M 3K5 | 14 | 1561 | 7° | 2–1 | +22 |
| 31/03/26 | Tuesday Afternoon Nexus Nights - 1v1 V3T2W1 | 19 | 1470 | 13° | 0–0–3 | +2 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 29%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 2ndex CA 1770 0–1
- Midlane Matthew CA 1649 0–1
- Skydx7 CA 1638 0–1
- Concrete Cowboy CA 1628 0–1
- Necro4Seven CA 1578 0–1
- Loading CA 1520 1–0
- renne CA 1441 1–0
- Nathanlikesgames CA 1431 1–0
- themourning CA 1406 0–1
- TheM1z CA 1384 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →