← Australia

Probably Jinx

#9,708 in the world · #536 in Australia · in the top 20% nationally. 34 official events, 62 matches won and 53 lost.

  • 1606±32Rating · margin ±32
  • 1520Average field · 86 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Has won 2 tournaments. The biggest one had 26 players entered.
  • Made top 8 19 times in 34 tournaments: 56% of the time.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 7 points away from the top 500: Australia.

How the rating moved

Between 1,495 and 1,606, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 18 1511 2–0 +16
28/08/26 SPELLROO GAMING August 28, 2026 Riftbound Nexus Night (Constructed) Concord West 25 1509 3–0 +32
26/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 17 1486 1–2 -23
23/08/26 Riftbound: Vendetta Summoner Skirmish I Campbelltown 26 1525 6–2 +56
19/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 18 1491 10° 1–2 -17
18/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 35 1520 2–1 +19
14/08/26 SPELLROO GAMING August 14, 2026 Riftbound Nexus Night (Constructed) Concord West 28 1531 2–1 +22
12/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 15 1527 1–1 -6
11/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 23 1524 16° 1–2 -11
05/08/26 Riftbound TCG: Nexus Night - 1v1 Campbelltown 18 1539 15° 1–2 -16
04/08/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1496 3–0 +29
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 832° 2–3–1 -6
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 416° 2–3 +2
01/04/26 Riftbound TCG: Nexus Nights - 1v1 Campbelltown 14 1533 1–2 -12
27/03/26 Summoner Skirmish - March Miranda 14 1528 2–1–1 +15
25/03/26 Riftbound TCG: Nexus Nights - 1v1 Campbelltown 14 1527 1–2–1 -17
21/03/26 The Game Center Narellan - Summoner Skirmish Smeaton Grange 23 1519 3–3 +5
15/03/26 The Game Center weekly Nexus Night event Smeaton Grange 16 1499 2–2 +6
07/03/26 Sunday Morning Summoner Skirmish - March Ashfield 34 1568 24° 2–4 -27
01/03/26 The Game Center weekly Nexus Night event Smeaton Grange 16 1514 1–1 +2
24/02/26 Good Games Top Ryde - Riftbound Nexus Night Top Ryde City 26 1494 17° 1–2 -8
22/02/26 The Game Center weekly Nexus Night event Smeaton Grange 15 1503 3–1 +21
27/12/25 Saturday Evening Nexus Night Condell Park 22 1568 16° 1–2 -10
19/12/25 The Game Center Narellan - Nexus Nights - 1v1 Smeaton Grange 13 1493 3–0–1 +39
11/12/25 Thursday Evening Nexus Night Parramatta 44 1492 23° 2–2 0
05/12/25 The Game Center Narellan - Nexus Nights - 1v1 Smeaton Grange 25 1473 12° 0–2 -30
04/12/25 Thursday Evening Nexus Night Parramatta 30 1519 12° 2–2 -1
04/12/25 Thursday Evening Nexus Night Condell Park 26 1532 24° 0–1 -11
02/12/25 Good Games Top Ryde - Riftbound Weekly Constructed - Nexus Night Top Ryde City 35 1500 2–1 +13
29/11/25 Riftbound - Constructed - Nexus Night @ Town Hall Sydney 25 1501 14° 1–2 -35
25/11/25 Good Games Top Ryde - Riftbound Nexus Night Tuesday Devlin St 35 1528 2–1 +3
21/11/25 The Game Center Narellan - Nexus Nights - 1v1 Smeaton Grange 15 2–0–1 +35
20/11/25 Thursday Evening Nexus Night Condell Park 33 1553 14° 2–2 -4
18/11/25 Good Games Top Ryde - Riftbound Nexus Night Tuesday Top Ryde City 26 1515 2–1 +25

Form and consistency

On a 5-win streak.

  • Events with 100+ entrants 2 events 36%
  • 16 to 99 25 events 53%
  • Under 16 7 events 54%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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