← Philippines

Raeserec

#10,181 in the world · #87 in Philippines · in the top 29% nationally. 7 official events, 18 matches won and 11 lost.

  • 1602±65Rating · margin ±65
  • 1559Average field · 46 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,611 points.
  • The toughest field they have faced averaged 1,577 points, across 34 entrants.
  • They are 39 points away from the top 50: Philippines.

How the rating moved

Between 1,543 and 1,602, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Muntinlupa 55 1573 4–2 +22
20/08/26 Thursday Evening Nexus Nights Muntinlupa 35 1545 13° 2–1 +7
17/08/26 Monday Evening Vendetta Summoner Skirmish I Quezon City 34 1577 17° 1–2 -13
16/08/26 Sunday Scuttle Tussle Muntinlupa 14 1562 3–1 +43
15/08/26 Riftbound Uppercut Muntinlupa 71 1533 51° 2–3 -31
08/08/26 RBPH Baron Brawl 2 @ Centris Quezon City 65 1566 25° 3–2 +13
06/08/26 Thursday Evening Nexus Nights Muntinlupa 27 3–0 +61

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 60%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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