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Raika

#31,321 in the world · #11,564 in United States · in the top 67% nationally. 29 official events, 43 matches won and 49 lost.

  • 1475±50Rating · margin ±50
  • 1523Average field · 116 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Has won 2 tournaments. The biggest one had 23 players entered.
  • Made top 8 8 times in 29 tournaments: 28% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,576 points, reached in February 2026: today they sit 101 points below it.
  • The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
  • They are 102 points away from the top 5,000: United States.

How the rating moved

Between 1,418 and 1,576, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
20/03/26 Merlion Games Nexus Night San Carlos 32 1536 26° 1–2 -9
09/03/26 Monday Afternoon Nexus Nights - 1v1 San Mateo 16 1560 10° 1–2 -13
06/03/26 Merlion Games Nexus Night San Carlos 26 1550 14° 1–1–1 +3
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1044° 2–4 -13
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 562° 2–2 -4
23/02/26 Monday Night Nexus Nights - 1v1 Redwood City 32 1501 32° 0–3 -51
21/02/26 GK Redwood City Saturday Afternoon Nexus Nights Redwood City 29 1521 22° 1–2 -14
20/02/26 Merlion Games Nexus Night - 1v1 San Carlos 38 1553 2–1 +12
17/02/26 MondayNexus Nights - 1v1 Redwood City 32 1516 3–0 +38
13/02/26 Merlion Games Nexus Night - 1v1 San Carlos 23 1516 2–1 +8
12/02/26 (Sold Out) Wednesday Night Spiritforged Pre-Rift Event Palo Alto 43 1549 13° 2–1 +10
10/02/26 Monday Evening Spiritforged Pre-Rift Event Castro Valley 16 1543 16° 0–3 -28
08/02/26 Sunday noon Spiritforged Pre-Rift Event San Carlos 40 1514 3–0–1 +41
08/02/26 Saturday Afternoon Spiritforged Pre-Rift Event San Carlos 42 1517 26° 1–2 -14
07/02/26 Saturday Noon Spiritforged Pre-Rift Event San Carlos 42 1527 2–1–1 +18
23/01/26 Merlion Games Nexus Nights - 1v1 San Carlos 18 1503 10° 1–2 -16
22/01/26 Wednesday Evening Nexus Night Palo Alto 32 1532 21° 1–2 -8
20/01/26 Monday Evening Nexus Nights - 1v1 Redwood City 16 1501 3–0 +37
20/01/26 1-19-26 Nexus Night Bo1 San Mateo 16 1496 12° 1–2 -18
18/01/26 Summoner Skirmish - January San Francisco 22 1519 3–2 +30
16/01/26 Merlion Games Nexus Nights - 1v1 San Carlos 23 1465 3–0 +39
11/01/26 Merlion Summoner Skirmish - January 11th 1PM San Carlos 34 1550 21° 1–2–2 +9
09/01/26 Merlion Games Nexus Nights - 1v1 San Carlos 37 1518 24° 1–2 -10
06/01/26 1-5-26 Nexus Night BO1 San Mateo 15 1504 14° 1–2 -4
27/12/25 Friday Evening Nexus Nights - 1v1 Kapolei 13 1543 12° 1–3 -31
19/12/25 12/18/25 Nexus Night San Carlos 21 1515 1–2 -12
16/12/25 Nexus Night December 15th San Mateo 19 1492 2–1 +27
12/12/25 12/11/25 Nexus Night San Carlos 29 1512 16° 1–2 -17
09/12/25 Nexus Night December 8th San Mateo 19 1485 15° 0–2–1 -35

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 40%
  • 16 to 99 25 events 46%
  • Under 16 2 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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