← Chile

Ralks

#8,428 in the world · #60 in Chile · in the top 17% nationally. 6 official events, 13 matches won and 9 lost.

  • 1617±73Rating · margin ±73
  • 1567Average field · 17 entr.
  • 50%vs top 5% (3–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 17 players entered.
  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,656 points, reached in August 2026: today they sit 39 points below it.
  • The toughest field they have faced averaged 1,585 points, across 17 entrants.
  • They are 10 points away from the top 50: Chile.

How the rating moved

Between 1,510 and 1,656, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Vendetta Summoner Skirmish I 2500000 Viña del Mar 19 1564 17° 0–3 -39
13/08/26 Thursday Evening Nexus Nights - 1v1 Independencia 2330 19 1556 3–1 +37
11/08/26 Martes de Nexus Nights Peak Games Valparaíso 13 1580 2–2 -18
10/08/26 Nexus Night - Netdecker 10 de Agosto Alvarez #88 Local 13 17 1585 3–0–1 +66
23/03/26 Skirmish Netdecker 23/03 Alvarez #88 Local 13 15 1565 3–1 +61
17/03/26 Tuesday Afternoon Nexus Nights - 1v1 Valparaíso 16 1551 11° 2–2 +10

Form and consistency

On a 3-loss streak.

  • 16 to 99 4 events 53%
  • Under 16 2 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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