Ratspootin
#25,590 in the world · #9,384 in United States · in the top 54% nationally. 13 official events, 17 matches won and 22 lost.
- 1506±52Rating · margin ±52
- 1533Average field · 265 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,523 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 71 points away from the top 5,000: United States.
How the rating moved
Between 1,394 and 1,506, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Cleveland | 21 | 1566 | 10° | 2–1–2 | +27 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 750° | 1–1 | -1 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 777° | 2–1 | +17 |
| 03/04/26 | Friday Night Nexus Night at Full Grip Games Akron | 17 | 1504 | 9° | 2–2 | +10 |
| 20/03/26 | Friday Night Nexus Night at Full Grip Games Akron | 14 | 1519 | 8° | 1–2–1 | -9 |
| 21/02/26 | Saturday Evening Nexus Nights - 1v1 Sunbury | 13 | 1518 | 10° | 1–2 | -8 |
| 20/02/26 | Friday Night Nexus Night at Full Grip Games Akron | 26 | 1530 | 5° | 3–1 | +36 |
| 16/02/26 | Monday NIght Nexus North Canton | 13 | 1526 | 6° | 1–1–1 | +27 |
| 19/12/25 | Friday Night Nexus Night @ Full Grip Games Akron | 20 | 1526 | 9° | 2–3 | +13 |
| 10/12/25 | Wednesday Afternoon Summoner Skirmish - December Canton | 15 | 1502 | 12° | 0–4 | -72 |
| 19/11/25 | Wednesday Evening Nexus Nights - 1v1 Canton | 14 | — | 13° | 0–1–1 | -20 |
| 12/11/25 | Wednesday Evening Weekly Riftbound Canton | 14 | — | 7° | 1–2 | -15 |
| 03/11/25 | Monday Nexus Night North Canton | 15 | — | 5° | 1–1–2 | +1 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 60%
- 16 to 99 4 events 50%
- Under 16 7 events 22%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- fftcg jpegexe US 1675 0–1
- andrew preston US 1670 0–1
- fftcgErg0019 US 1669 0–1
- claused1213 US 1656 0–1
- sloppyyyyyyyjoe US 1649 0–2
- Only Vamps US 1633 0–1
- NinjaDuelist429 US 1618 0–1
- YimYon US 1616 1–1
- ASTRA US 1610 0–1
- Valoopy US 1599 0–1
- Cory US 1589 0–1
- TWaynee US 1588 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →