rav
#24,655 in the world · #77 in Indonesia · in the top 74% nationally. 5 official events, 10 matches won and 8 lost.
- 1511±80Rating · margin ±80
- 1537Average field · 106 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,573 points.
- The toughest field they have faced averaged 1,543 points, across 180 entrants.
- They are 50 points away from the top 50: Indonesia.
How the rating moved
Between 1,511 and 1,566, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Rift of Legends Day 1 Standard Kota Jakarta Pusat | 180 | 1543 | 132° | 1–3 | -41 |
| 22/08/26 | ONIC TCG Riftbound Vendetta Summoner Skirmish I Kota Jakarta Barat | 32 | 1531 | 11° | 2–2 | -14 |
| 13/08/26 | Nexus Night West Jakarta City | 12 | — | 2° | 2–1–1 | +10 |
| 03/08/26 | MMKB Monday Nexus Nights - 1v1 Jkt Utara | 15 | — | 4° | 3–1 | +36 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Kecamatan Serpong Utara | 12 | — | 6° | 2–1 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 25%
- 16 to 99 1 events 50%
- Under 16 3 events 64%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →