raverusher
#10,316 in the world · #3,763 in United States · in the top 22% nationally. 5 official events, 13 matches won and 8 lost.
- 1601±78Rating · margin ±78
- 1584Average field · 1,119 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,651 points.
- The toughest field they have faced averaged 1,603 points, across 13 entrants.
- They are 30 points away from the top 2,500: United States.
How the rating moved
Between 1,540 and 1,638, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1302° | 1–3 | -28 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 340° | 2–2 | -9 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 135° | 4–1 | +69 |
| 04/04/26 | Saturday Afternoon Summoner Skirmish - April Plattsburgh | 13 | 1603 | 5° | 3–1 | +29 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Plattsburgh | 14 | — | 2° | 3–1–1 | +40 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 3 events 54%
- Under 16 2 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FLX Mrtoolshed US 1835 0–1
- Kimchi3 US 1753 0–1
- Animing US 1742 0–1
- Q48 US 1734 1–0
- Reset US 1664 1–0
- Reuben US 1661 0–1
- Leww US 1649 0–1
- whorton US 1611 1–0
- SNDR Udoku US 1607 0–1
- UrsineBeing US 1580 0–1
- DrunkBabies US 1566 1–0
- EvilBunnyClone US 1556 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →