Rem
#29,738 in the world · #1,749 in Germany · in the top 63% nationally. 12 official events, 17 matches won and 26 lost.
- 1484±62Rating · margin ±62
- 1564Average field · 159 entr.
- 10%vs top 5% (1–9)
What they have done so far
- Made top 8 5 times in 12 tournaments: 42% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,524 points.
- The toughest field they have faced averaged 1,596 points, across 13 entrants.
- They are 71 points away from the top 1,000: Germany.
How the rating moved
Between 1,402 and 1,496, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/04/26 | Super Saturday Standard Challenge - RQ Lille Saturday 11am 1 Bd des Cités Unies | 454 | 1549 | 255° | 3–4 | +7 |
| 17/04/26 | Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies | 1,023 | 1547 | 528° | 2–2 | +12 |
| 07/04/26 | Tuesday Evening Nexus Nights - 1v1 Altstadt Südost | 13 | 1532 | 7° | 2–1 | +16 |
| 31/03/26 | Tuesday Evening Nexus Nights - 1v1 Altstadt Südost | 14 | 1555 | 13° | 0–3 | -28 |
| 24/03/26 | Tuesday Evening Nexus Nights - 1v1 Altstadt Südost | 13 | 1596 | 5° | 2–1–1 | +35 |
| 21/03/26 | Samstag Afternoon Summoner Skirmish - March Altstadt Südost | 12 | 1588 | 7° | 1–2 | -10 |
| 17/03/26 | Tuesday Evening Nexus Nights - 1v1 Altstadt Südost | 14 | 1578 | 3° | 2–1 | +50 |
| 10/03/26 | Tuesday Evening Nexus Nights - 1v1 Altstadt Südost | 16 | 1551 | 16° | 0–3 | -40 |
| 23/12/25 | Dienstag Nexus Night 23.12 Altstadt Südost | 13 | 1564 | 10° | 1–3 | -32 |
| 09/12/25 | Dienstag Evening Nexus Nights - 1v1 Altstadt Südost | 14 | — | 9° | 1–2 | -22 |
| 06/12/25 | Saturday Afternoon Summoner Skirmish - December Altstadt Südost | 22 | 1581 | 7° | 3–3 | +15 |
| 01/11/25 | Release Event! Altstadt Südost | 24 | — | 19° | 0–1 | -19 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 45%
- 16 to 99 3 events 30%
- Under 16 7 events 39%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- darkchri99 IT 1818 0–1
- MMTCG Skuamato DE 1743 0–1
- MMTCG Zero DE 1722 1–2
- Buchi DE 1718 0–3
- MaRi DE 1713 0–1
- Malo PT 1706 0–1
- DDeine DE 1689 1–0
- Spudders GB 1671 0–1
- Rob DE 1659 1–0
- MMTC Tuo Nonno17 DE 1659 1–0
- kittyprincess CH 1643 1–0
- HadrianMaximus DE 1627 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →