Rhyze1
#26,956 in the world · #9,929 in United States · in the top 57% nationally. 4 official events, 4 matches won and 7 lost.
- 1499±110Rating · margin ±110
- 1576Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,511 points.
- The toughest field they have faced averaged 1,592 points, across 15 entrants.
How the rating moved
Between 1,472 and 1,499, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | NLG April Summoner Skirmish Kettering | 15 | 1592 | 9° | 2–2 | +27 |
| 02/04/26 | Thursday Afternoon Nexus Nights - 1v1 Dayton | 19 | 1560 | 10° | 1–2 | 0 |
| 31/03/26 | Tuesday Evening Nexus Night - 1v1 Avon | 12 | 1566 | 11° | 1–2 | -19 |
| 07/03/26 | NLG March Summoner Skirmish Kettering | 27 | 1584 | 23° | 0–1 | -9 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 25%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Glitsch US 1729 0–1
- SuperMario US 1681 0–1
- Elite Dinos US 1654 0–1
- Patient US 1640 1–0
- Mr Frame US 1624 0–1
- Twas US 1623 0–1
- Slowbo Baggins US 1608 1–0
- TotallyNotEvil US 1555 0–1
- Ttime1000 US 1480 1–0
- markslack US 1453 0–1
- PureRageKing US 1429 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →